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GAMIFICATION IN LANGUAGE LEARNING: ITS ROLE IN FOSTERING INTERCULTURAL UNDERSTANDING

Jild 4 son 9 (2025): Science and technology in the modern world 43-45

DOI: 10.5281/zenodo.15331374 2025-04-30 Maqolalar Open Access

Mualliflar

  • Saodat Ernazarova First year master student at University of Tashkent for Applied Sciences, Gavhar Str. 1, Tashkent 100081, Uzbekistan

Annotatsiya

This paper explores the intersection between gamification and intercultural competence in the context of language learning. While gamification has gained recognition for enhancing motivation and engagement, its potential for cultivating intercultural understanding remains underexplored. Drawing on recent literature, this study investigates how gamified elements contribute not only to linguistic development but also to the appreciation of diverse cultural frameworks. The research evaluates various digital tools and pedagogical strategies, offering insights into how gamification can serve as a bridge between language acquisition and global citizenship education.

Kalit soʻzlar:

Iqtiboslar

Byram, M. (1997). Teaching and Assessing Intercultural Communicative Competence. Multilingual Matters.

Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From Game Design Elements to Gamefulness: Defining “Gamification”. Proceedings of the 15th International Academic MindTrek Conference.

Reinders, H., & Wattana, S. (2015). Affect and willingness to communicate in digital game-based learning. Language Learning & Technology, 19(2), 101–123.

Thorne, S. L. (2021). Language learning, digital games, and intercultural competence. In A. Barrs & C. Xia (Eds.), Digital Language Learning and Teaching. Routledge.

Gee, J. P. (2007). What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan.

Kramsch, C. (1993). Context and Culture in Language Teaching. Oxford University Press.

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    2025-04-30

    Iqtibos keltirish tartibi

    Ernazarova , S. . (2025). GAMIFICATION IN LANGUAGE LEARNING: ITS ROLE IN FOSTERING INTERCULTURAL UNDERSTANDING. Zamonaviy Dunyoda Ilm-Fan Va Texnologiya, 4(9), 43-45. https://doi.org/10.5281/zenodo.15331374
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