HOW GAMES IMPACT ON LEARNING ENVIRONMENT

Authors

  • Amina Jawgasharova Assistant -teacher of Nukus Innovation Inistitute. Author

DOI:

https://doi.org/10.5281/zenodo.8158893

Keywords:

Game-based learning, hand–eye coordination, problem-solving skills, technological advancements, extrinsic and intrinsic motivation, academic performance, advantages and disadvantages.

Abstract

Using games is commonly popular in teaching process of today. It could enhance learners’ collaborative, problem solving and critical thinking skill which are the one of the  21st  century’s “4 C” skills. It makes the lesson fun and interactive which can attract learners’ attention and improve the productivity of reaching good results. Additionally, games are a great classroom management tool that help teachers to motivate a class and to involve in the lesson. By integrating games into the lessons teachers increase overall motivation which is the key success of learning environment. Therefore, this article aims to present how games impact on teaching and learning process.

References

Evans, G. (2018). How Games are Designed to Increase Students’ Motivation in Learning Physics? A Literature Review.

Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.

Hoa, Nguyen (2021) How to use educational games in the classroom?

Huitt, W. (2004). Educational psychology: A cognitive view. Boston: Houghton Mifflin.

Kirkland, D., & O’Riordan, F. (2006). Games as an Engaging Teaching and Learning Technique: Learning or playing?

Lemmens, J. S., Valkenburg, P. M., & Peter, J. (2009). Development and validation of a game addiction scale for adolescents. Media Psychology, 12(1), 77-95.

Olbur, A. (2003). Video Games in Education.

Prensky, M. (2001). Digital game-based learning. New York: McGraw-Hill. Squire, K. (2006). From content to context: Videogames as designed experience. Educational Researcher, 35(8), 19-29.

Downloads

Published

2023-07-17

How to Cite

Jawgasharova, A. . (2023). HOW GAMES IMPACT ON LEARNING ENVIRONMENT. Eurasian Journal of Academic Research, 3(7), 132-135. https://doi.org/10.5281/zenodo.8158893
Innovative Academy RSC
Article metrics Views and PDF downloads
2 Views
0 Downloads