DESIGNING EFFECTIVE GAMIFIED EFL ACTIVITIES FOR COGNITIVE SKILL ENHANCEMENT
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Аннотация:
The growing demand for learner-centered instruction in English as a Foreign Language (EFL) education has increased interest in gamification as an effective pedagogical approach. This study investigates how well-designed gamified EFL learning activities can enhance students’ cognitive skills, particularly higher-order thinking abilities such as analysis, evaluation, and problem-solving. A mixed-methods quasi-experimental design was implemented with secondary-level EFL learners. Gamified activities were developed based on Bloom’s taxonomy and cognitive learning principles. Quantitative results from pre-test and post-test comparisons revealed a statistically significant improvement in cognitive skill performance in the experimental group, with an average increase of 24–32% compared to traditional instruction [1][2]. Qualitative findings further confirmed increased engagement, motivation, and deeper cognitive processing. The study concludes that effective gamified activity design plays a crucial role in fostering cognitive development in EFL contexts.
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Библиографические ссылки:
Gamification strategies and speaking fluency in EFL elementary students.
Gamification and English Learning: Innovative Strategies to Motivate Students in the Classroom.
Gamification in ESL/EFL Education: Transforming Language Learning and Teaching Through Play.
The Role of Gamification and Interactive Learning in Deep Learning for EFL Students.
Effects of gamification on EFL learning: a quasi-experimental study of reading proficiency and language enjoyment.

