3D FRACTAL PATTERN MODELING BASED ON L-SYSTEMS
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Abstract:
The paper covers the application of L-systems in the generation of three-dimensional fractal patterns. L-systems, which were originally developed to model the growth of plants, are a formal grammar-based technique for the definition of recursive structures, and hence well-suited for fractal modeling. This paper will discuss the extension of conventional 2D L-systems to 3D space and show how such systems can be used to generate intricate and visually appealing fractal forms. By playing with parameters like angle, length, and recursion depth, the article presents a comprehensive approach to controlling the complexity and visual structure of 3D fractals. There also was discussed how this method applies to modeling natural phenomena, such as plant growth and branching patterns, and artistic representations via computer graphics. Furthermore, the paper also highlights computational advantages related to the use of L-systems in modeling-such as easily generating structures with complex forms using quite simple rules. By discussing a number of examples with accompanying illustrations, this paper tries to present 3D fractal modeling's versatility and shares its important knowledge for scientific and artistic communities interested in exploring fractals as a tool for simulations and design.
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References:
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